Mission 1: Paying of dues
The player characters have spent some time trying to convince a fixer within Assassin Culture to give them a chance. They may have taken on gangland or other small-time hits to build a reputation, and now their opportunity has finally arrived. They’ve been contacted by the fixer known as the Book Collector for their first real job with Assassin Culture.
This is their big break, time to sink or swim.
Too bad they’re being sent straight into a massacre.
Briefing: The Book Collector is a painfully thin, unnervingly tall African American woman dressed in a hideously expensive suit. She meets the assassins in her office in Crimson City’s upscale downtown district.
An experienced assassin dropped out at the last minute due to a ruptured appendix, and she needs a team to cover the job tonight. There’s no time for preparation or research.
The mission, as she presents it, is simple:
Two men are meeting at 6 PM at a restaurant called Historia. She provides photos but no names.
- The first man is redheaded, extremely overweight, and has a prominent facial scar.
- The second is blond, muscular, and bears a white power tattoo on his neck.
Both targets must die tonight. The Book Collector strongly advises waiting until both men are inside the restaurant before making a move.
Success means a payout of 50,000 per assassin, and the promise of more lucrative work in the future.
Mission: The targets are the leaders of two rival white power crime syndicates.
- The redheaded man leads the Lords of the Cross.
- The blond man heads the White Order.
Both are armed with handguns.
Two members of the White Order are concealed among the restaurant’s patrons, carrying small revolvers and knives. Meanwhile, the restaurant staff are secretly members of the Lords of the Cross, and the chef has a machine gun hidden in the kitchen.
Complication: About that massacre… Shortly after the player characters arrive, the anti-hero vigilante Murder Ballad makes her entrance. She’s there for one purpose: to kill every Nazi in the building.
She wears powered armor that grants resistance to gunfire and allows short-range teleportation. Her weapon is a devastating plasma rifle capable of cutting through flesh and bone like a blowtorch through butter.
Once she starts attacking, chaos erupts.
The syndicate members panic, firing at her, at each other, and at anything that moves. Civilians and bystanders are caught in the crossfire. The player characters will also be targeted, as everyone assumes they’re hostile.
If the fight continues for five minutes or more, the police arrive and join the fray, pushing the situation even further into total chaos.
Aftermath: The Book Collector will be satisfied as long as the targets are eliminated, no matter how much destruction is left behind.
Any player characters who survive will earn a place among her stable of assassins.
(Rob Liefeld, jag ber en miljon gånger om ursäkt för alla kommentarer jag gjort om att du inte kan rita superhjältars fötter. Den skiten är OMÖJLIG!)