Pixars tips för bra berättelser

clarence redd

FrostByte Books
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Jag råkade hitta en lista från 2012 där Emma Coats på Pixar - som jobbat med Brave och Up bland annat - tipsar om några principer de använde sig av. (Det här var på den tiden då Pixar fortfarande höll bra kvalitet på de flesta av sina filmer).

Här är tipsen:
  1. We admire a character for trying - more than for their successes.
  2. You gotta keep in mind what's interesting to an audience, not what's fun to do as a writer. They can be very different.
  3. Finding a theme is important, but you won't see what the story is actually about until you're at the end of it. Then rewrite.
  4. Once upon a time there was X. Every day, X. One day, X. Because of that, X. Because of that, X. Until finally, X.
  5. Simplify. Focus. Combine characters. Hop over detours. You'll feel like you're losing valuable stuff but it sets you free.
  6. What is your character good at, comfortable with? Throw the polar opposite at them. Challenge them. How do they deal?
  7. Come up with your ending before you figure out your middle. Seriously. Endings are hard, get yours working up front.
  8. Finish your story, let go even if it's not perfect. In an ideal world you have both, but move on. Do better next time.
  9. When you're stuck, make a list of what WOULDN'T happen next. Lots of times the material to get you unstuck will show up.
  10. Pull apart the stories you like. What you like in them is a part of you; you've got to recognize it before you can use it.
  11. Putting it on paper lets you start fixing it. If it stays in your head, that perfect idea, you'll never share it with anyone.
  12. Discount the 1st thing that comes to mind. And the 2nd, 3rd, 4th, 5th – get the obvious out of the way. Surprise yourself.
  13. Give your characters opinions. Passive/malleable characters might seem likable to you as you write, but it's poison to the audience.
  14. Why must you tell THIS story? What's the belief burning within you that your story feeds off of? That's the heart of it.
  15. If you were your character, in this situation, how would you feel? Honesty lends credibility to unbelievable situations.
  16. What are the stakes? Give us reason to root for the character. What happens if they don't succeed? Stack the odds against.
  17. No work is ever wasted. If it's not working, let go and move on - it'll come back around to be useful later.
  18. You have to know yourself: the difference between doing your best & fussing. Story is testing, not refining.
  19. Coincidences to get characters into trouble are great; coincidences to get them out of it are cheating.
  20. Exercise: take the building blocks of a movie you dislike. How d'you rearrange them into what you DO like?
  21. You gotta identify with your situation/characters, can't just write ‘cool'. What would make YOU act that way?
  22. What's the essence of your story? Most economical telling of it? If you know that, you can build out from there.”
Tipsen jag fastnade mest för:

1. Trying vs succeeding. Alltid aktuellt i rollspel.
4. Once upon a time x. Berättelser behöver inte vara krångliga.
6. The polar opposite. Det här är också väldigt applicerbart i rollspel.
7. Create the ending before the mid part. Det här är kanske den största förändringen jag har gjort i mitt skrivande de senaste åren. Det har förenklat mitt liv väldigt mycket.
17. No work is ever wasted. En mer holistisk arbetsmetod som passar mig väldigt bra. Fail forward i verkligheten, så att säga.
 
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