Klingonsylt
Swordsman
Hoppas de lyckas låsa upp alla stretch goals under kampanjen
The key here is a link to Mörk Borg principles of an end game scenario. The burn the book moment. Some — though by no means all — Nordic Noir deals with disaffected youth and cults of personality, where an influential drift makes a change to how people view the world and society. IT's stronger but not dissimilar to the citizen militia from the Wallander series , for example. Cultist might have been the wrong choice of word — the book isn't finished yet... it might change. But, it did feel right in the moment for someone who has been inducted into a potent and dangerous way of thinking. It's possible that it will change, as I think there's overlap with the Tortured Survivor — the Lisbeth-type character (The Girl...).Inte jag heller. Känns off för genren. Maybe the game author @Paul Baldowski can explain the thinking behind Youth Cultists/Yggrack and how it links to his vision of nordic noir as a genre?
Gunvald... we'll see. Violence is certainly not a solution in the game, but a certain attitude might be beneficial.If Gunvald is not a class, the game is dead on arrival.
It isn't integral. Beck is late 60s into 70s. Wallander is late 80s and early 90s. Hole is Noughties, as are the Thora Gudmundsdottir and Millennium books.@Paul Baldowski How integral is it that the game is set during that specific time period? Instead of a more contemporary scandinavian setting?
I hope so, too.Hope they manage to unlock all the stretch goals during the campaign
Apart from the wip event tables shown for some larger cities, will there be some mood suggestions for investigations in rural settings as well?It isn't integral. Beck is late 60s into 70s. Wallander is late 80s and early 90s. Hole is Noughties, as are the Thora Gudmundsdottir and Millennium books.
Nordic Noir is really seated in the past and investigation games often benefit from a sense of disconnection, although our connected modern world hardly offers an instant solution to crimes! The societal backdrop of disaffacted youth, broken people, crime and corruption... well, it obviously could take place anytime.
It feels like the locations needs to be Sweden/Norway/Finland/Iceland/Denmark/Scotland, but that's flexible, too. I'm not planning to spoonfeed national backdrops to the GM, just touch on some basics. I hate reading a 100 pages of background in any book. Let me discover what I need to run the game.
Yes. Absolutely.Apart from the wip event tables shown for some larger cities, will there be some mood suggestions for investigations in rural settings as well?
Quite a lot of the source material takes place in smaller countryside areas, with brooding woods and fields, abandoned cottages and failed industrial buildings, with historical crimes and misdemeanors, long forgotten, slowly seeping back into the present…