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WH Tabell för att slumpa fram en stackstad till Wh40k o liknande-tråd:
135. There is an elite-cadre of transhuman fighters in the hive that use sonic weapons and are heavy modified to use them at best capability and without danger themselves. Many of them have banshee-speakers augments and/or their sonic-blasters weapon-arms. They are [ a free order with their own tower that function as their concerto-surgery where others come to petition the sonic warriors for their service | made up by the children of house Tyrrand and Torung | the hive-governor’s creation, made from hens mind cleansed enemies | secretly a Tzeentch cult ].
150. There is a slave caste of oppressed abhuman brutes (ogryn, beastmen, or similar) in the [ hive | midhive | underhive | outlands ] that are used for any heavy- and/or deadly labour work, and possibly as draft animals. The are not content with their loot [ but are loyal to the God-Emperor and believe they are atoning for their birth sins by their hard work | and while loyal to the God-Emperor are they just a spark away from open rebellion against their harsh taskmasters | and working many a-secret underground railway to get as many as possible out into the outlands where they believe they can live free | have turned to Chaos instead of an cruel and uncaring emperor and are planning a grand revolution ].
293. A returning problem of rage-zombie-virus outbreaks. If it goes on for too long is it not unusual that the main carrier and/or rageer get possessed by a lesser [ Khorne | Nurgle ] daemon and reshaped into something a bit more sturdy and lethal.
342. The Rochians is a group in the [ upperhive | midhive | underhive | nobility ] that expose themselves to sickness in a belief that by becoming sick and surviving they become stronger. A Nurgle cult have sprung up among them.
343. Order of the Ram is a sex-club among the [ nobility | upper class | decadent midhivers | spaceporters ] where the members take pride in all the STD:s they have collected. A Nurgle cult have sprung up among them. -
Vill här föreslå namnet "Bockens hus" som svensk översättning på "Order of the Ram"
491. Lots of narco-cults where the wannabe rebellious and decadent gather. A Nurgle cult have grown among the most obliviation seeking of the druggie.
530. Among the Mekanikums secret societies of heretekial experimentors and scienteers have Chaos cults bloomed, giving offerings to Vashtorr or Tzeentch and the different cult patrons guid their followers to make war on the other’s cult, thereby making the cultist creating new means of attack or defence.
563. A mystery-order within the hive’s bounty hunters is worshiping the spirit of the Great Bloodhound, Lord of the Trackers and Hunters. This spirit is in reality daemon Karanak, the greatest of Khorne’s Flesh Hounds.
620. The hive have many sanguinary death cults that see their murderous art as an essential part of religious life, reinforcing their faith to the Emperor with each kill. Each cult see the other cults as deluded fools that have not grasped the truth as they have as best and as heretics that need to die as worst. Among the cults are some whose worship have been corrupted into blood not for the emperor but for the Blood God, those whose uses of complicated plans and scheming are now more the reason and the killing the justification have unknowingly turned to Tzeentch, and those who’s quest for perfection in their slaying have turned them to Slaanesh.
727. There are many clubs for artisans and artificer within the hive, most focusing on one artform (like painting, sculpting, silversmithing, etc.) even if some are open to artisans of more than one kind of art. In the clubs the members can relax with other that gets it, make friendships and contacts, and get secrets about their craft not open to outsiders. There are more then one secret Slaanesh cult hidden as an inner circle among the clubs, open for those artisans that are willing to go beyond the normal to perfect their art.
728. Among the [ nobility | gendarmes & PDF:s | midhivers | underhivers ] there exist a martial order that represent themselves as pillars of virtue dedicated to upholding the ideals of honour, courage, skill, strength at arms, and other notions. Though outwardly positive and virtuous, such things are easily perverted into excuses for violence and conflict for its own sake, and while the bulk of the members of the order have no idea what the group truly represents is its inner core a Khorne cult.
780. The [ underhive “natives” | outlanders | outlaw narco-tribes | House of Iron] may give honours to the God-Emperor and his saints when outsiders are among them. But when alone do they also honour other gods and spirits. Among them is the Red God who grant strength, ferocity and killing-instinct to those that gives offerings before battle and pledge all their coming kills to the Red God. Those that give insufficient amounts of kills, or show cowardice after having made offering to the Red God are known to suffer his wreath in the form of twistings, madness, or the god’s deathmark on them (making them hunted by all that fears the Red God’s illwill). Those that truly pleases the Red God get to keep his blessings even after battle and maybe even get more heaped on them. This don’t always end well for the blessed as they may become unable to function outside of battle, attack everybody – even their own kin, or turn into a Chaos Spawn.
789. The mutant outcasts in the [ underhive | outlands | upperhive’s hidden spaces | manufactory domes ] makes offerings and prayers to Slaanesh to be gifted with more pleasing and/or less painful forms.
791. A Slaanesh cult exist among the Corpse Guild/similar, looking for ways to create the most excellent corps stach. For this purpose they kidnap people of different body types, ages, eating history, and/or such to use in their experimentation. They also kidnap people and keep them on different diets before slaughtering them to use in their food making.
792. There is a daemon-engine lose in the underhive, it is being worshiped by a cult. The daemon-engine [ is the cult’s inhuman leader | have seemingly no understanding of the cult and attack them just as easily as anybody else that comes to close | is trapped and the cult gives it the offerings it needs but have jet been unable to free it or give it a large enough offering for it to be able to free itself | follow strange patterns and reasonings only the warp-touched could understand. It’s unknown if its sudden killing sprees are it’s murderous nature taking over or part of the “plan” ].
798. Weaker slaaneshian warp-entities possess the bodies of those who have died, or become brain dead, to over indulgency or pleasure, (like drug overdoses, over eating, alcohol poison, hearth attack during sex, etcetera). The possessed try to gain as much pleasure as possible from their existence in real-space and some even have enough of intellect and self-control to become tempters and dark mentors to the influenceable around them. The possessed usually quickly turn into a chaos-spawn or explode in flesh and warp-energy as the body can’t keep the warp-entity inside. Even if some warp-entities somehow are able to masquerade as human for a long time.
805. Among the adhuman beastmen tribes that populate the outlands have Chaos worship been spreading. The tribes still worshiping the God-Emperor have sent emissaries to the hives to tell about the growing heresy. They have all been ignored, their warnings unheard and in the worst cases those emissaries have been made sport of by uncaring hivers.
806. The nomads eking out a living in the outland deserts give respect and offerings to Rotigus Rainfather for rain and that oasis will spring up from the mounds of corpses and cadavers they have gattered.
834. Whilst the [ System High Admiral | Blood Circle | main family of house al-Azrad | Soylent Veridian Guild ] worship Chaos secretly, they project the image of serene nobility, whilst inserting spies and thralls into the neighbouring cities and beyond. Many lesser members are mind-leashed to their superiors through [ warp-magic | techno-arcana | drugs and wyrd-powers | hypnoindoctrination ] and can be sent into battle as little more than puppets.
851. The patron god of most of the secret heretical Chaos cults in the hive is the Eightfold Watcher, a shadow-dwelling, arachnoid presence. They believe it is this bloated horror that binds all life together in strands of turmoil. Through deliberate, analytical and utterly compassionless means, they pursue their obsession of uplifting mortalkind. The form they would 'uplift' themselves mirrors that of a spider – for, as the cult sages preaches, the eight limbs and eyes of the spider are reflected in the number of points on the sacred star of Chaos. Using the blood of tainted arachnids together with other transmutative ingredients, warp-rituals, cybernetics and/or heretechial gene-splicing technology they try to rewrite the laws of flesh to uplift themselves and those they have decided to give their blessings to. While the different cults to the Eightfold Watcher fight each other over doctrinal differences do they usually band together to fight the deluded worshiper of the supposed “Great Gods of Chaos”, even if many of the cults have also allied themselves with those heretics to use them as sacrificial pawns. If available are technology like webbers, arachno-rigs, and similar equipment that can be seen as having a spider-theme very popular among them.
86. One of the hive’s high-nobility (maybe even the planetary-governor family) is actually a creation of Fabious Bile, put there as part of one of his mad experiments and as guardians over one of his hidden laboratories and reserve clone-bodies. They are [ inciting duelling and the use of violence as solution among their fellow nobles, and are egging on the young nobility to go into the lower hives as brats gangs and spyerers, all to weed out the weak and increase the space they (as superior new men) easily will fill in | mutating, with the ones to mentally or physically gone experimented on and/or sent down into the underhive to be studied in hostile environment | following their “benefactor’s” footsteps by experimenting on themselves, humans, and animals. Sometimes to gain data or see what’s possible, other times to create monsters for their own use, to let lose int the hive, or just to see if they can | have turned to Chaos worship and mad sorcery-science ].
908. Artefacts from the planet’s forbidden [ heretekial | xeno | unknown | heathen] past sometime surface. Smugglers here take enormous risks, the least of which being the implications should the enforcers catch them. Of far greater danger is the threat to their souls, for Chaos almost universally befouls the artefacts.