Hi,
Its me again, the annoying English speaking guy (actually I am Spanish).
My game is appointed for Sunday 25th of February. We are all very excited.
I wanted to hear some opinions from all the Eon veterans (or non veterans as well) about Grundrustning. Normally, systems that use damage soak based on attributes are a red flag for me. I typically don't like such mechanic. I don't think it is a bad one, it just does not match my game philosophy.
I think if I would like to run a game more "pulp" or more "epic", damage soak based on attributes is a good thing. Then you can have your "tank" that can be stabbed with a dagger endlessly and do not feel a sting. But I am looking for a more "dirty", "down to earth game", where no matter your "toughness", or in Eon your Grundrustning, you are going to be scared if any run-of-the-mill wrongdoer tries to stab you in a dark alley.
In Eon IV, a player character can have anything between 0 and 8 of Grundrustning. So, I was thinking to limit Grundrustning for most human-like races and for all player characters down to 4. So, what do you think about that limit? Am I going to find some issues later one if I enforce this limit?
I take the opportunity to quote Zeedox from another post, where he already gives an opinion on the topic.
Thx
Its me again, the annoying English speaking guy (actually I am Spanish).
My game is appointed for Sunday 25th of February. We are all very excited.
I wanted to hear some opinions from all the Eon veterans (or non veterans as well) about Grundrustning. Normally, systems that use damage soak based on attributes are a red flag for me. I typically don't like such mechanic. I don't think it is a bad one, it just does not match my game philosophy.
I think if I would like to run a game more "pulp" or more "epic", damage soak based on attributes is a good thing. Then you can have your "tank" that can be stabbed with a dagger endlessly and do not feel a sting. But I am looking for a more "dirty", "down to earth game", where no matter your "toughness", or in Eon your Grundrustning, you are going to be scared if any run-of-the-mill wrongdoer tries to stab you in a dark alley.
In Eon IV, a player character can have anything between 0 and 8 of Grundrustning. So, I was thinking to limit Grundrustning for most human-like races and for all player characters down to 4. So, what do you think about that limit? Am I going to find some issues later one if I enforce this limit?
I take the opportunity to quote Zeedox from another post, where he already gives an opinion on the topic.
I generally skip the base armor when making my own characters, to avoid a little bit of math, and because I think the advanced damage tables are cool, so I’d rather have an effect there more often. It’s not too bad so don’t worry about house ruling it!
Thx
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