SMITE: Enkidu, the Loyal Companion - Mesopotamian Pantheon God Concept by Wolfdawgartcorner | Reddit
"Enkidu: The Loyal Companion
Pantheon: Mesopotamian
Passive: Undying Loyalty: Enkidu gains loyalty stacks when he (assists in/kills an enemy or jungle boss, casts sworn to service on allies) as he gains stacks on this ability he gains additional power and defense. At x stacks he gains triggers “undying loyalty” a small aoe of invincibility that charges up over x seconds, (it is triggered on his next use of “sworn to service) if allies are in the area of this blast, they gain a short period of invincibility from the enemies next damage they take. If Enkidu dies with his passive up the blast goes off in a small aoe around him.
Abilities:
1: Grapple: Enkidu grabs the nearest opponent (this grab can pick up a god and any minions in the grabs small aoe). Enkidu is rooted while he is holding an enemy and has a short period where he can turn freely and chuck the enemy in any direction (you can choose the length of the throw but a shorter length will not proc the aoe landing mechanic. If an enemy is thrown past a certain distance, they do aoe damage where they land.
Grapple can be used on minions and jungle camps (including minions like bakasuras warriors and nu was stone soldiers) So you can basically scoop them all up and yeet them away from ally if they’re body blocking them.
2. Maul: Enkidu swipes with his fists, adze, and horns, doing damage and increasing his forward speed during the attack.
3. Sworn to service: Enkidu casts a protective barrier on his allies and/or himself (up to 3 casts) these aoe's give all allies in them defensive benefits. For every casting of this ability enkidu, himself, gains defense power and hp5 maxing out on his third cast of the ability (and lasting until the last cast he applies runs out - he can cast up to 3 but the ability does not go onto cool down until he either casts 3 or cancels it.
Ultimate: godslayer: enkidu knocks up all enemies in a line (similar to herc but the entire length knocks enemies straight up.) Enkidu then leaps into the air and comes down hard, smashing his adze into the ground right as his enemies land causing the earth to crack dealing damage and blinding them for a short period as they are peppered with dust and sundered earth."